Unity: Notes for My Next Game III
So like I did in my previous article , I'm going to list off the things I was want to get done so that I can focus on just those things. Here goes... Note to Self: I don't have a video demo for this week (life got in the way..) but I think it will play out much better for next week's. Mission So this week I have an good idea what my characters will look like. I'm played around with Blender before but never got anywhere far to create what I need for this project. I think my characters are simple enough so that I can finish one of them by next week. So not in this article but perhaps the next one. In Game Menu Start Screen - Exit game End Game (not exiting, just restarting the round.) Start Plate Form (Reason and Types.) This is where the story comes in and the different levels begin to unfold. Create Story (No sneak peeks for this, but it's important to know I did worked on it.) Questions Do I need a Terrain? I don't think I need one