Web/Game Development - Math Isn't going to be a Problem
When I was in college I wondered how much math I would need to become a game developer. Just for one of my associate degrees I had to take calc 2 which honestly wasn't that bad, I think the physics based calc was more of a challenge but that's in the past now. The real work begins is in my career and a lot of times my math isn't what it needs to be to create a proper solution. When I was building penguins-rising I didn't have any problems with coding just solving some algebra. So I went out of my way after that project to study what I could. Terms & Studies Geometrics Orientation (vector space) Making a Rotation Matrix From Scratch - YouTube Textures Phong reflection model http://cs.jsu.edu/~leathrum/Mathlets/parapath.html created by a student that shows how graphs can be modified . Fuzzy set Algebra (of course) Vertices Vectors? Just going off my knowledge with C++ This is just a few things I've come across over the years as a devel...