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Galaxy S Fascinate SCH-I500 Notes

Samsung Galaxy S/SCH-I500 - XDA-Developers Samsung Galaxy S/SCH-I500/Building The Kernel - XDA-Developers [ROM][9/25/12] MIUI.us Presents MIUI v4.1 2.9.21 Jelly Bean [4.1.1][Stock CM9 Kernel] - xda-developers Divers Samsung Galaxy S® 5 16GB in Black Support | Verizon Wireless Cyanogenmod Resources Devices Overview - CyanogenMod Information: Samsung Fascinate ("fascinatemtd") - CyanogenMod CyanogenMod Downloads CyanogenMod/android_device_samsung_fascinatemtd

Javascript Focus event on IPad

    This article goes in hand with one of my jquery plugins that I am creating. The purpose of my plugin is to store data items into a table. I'm not perceptually interested in writing out Sql so creating a plugin that can hand a database from a UI perspective is rather important to me. I know there are a few plugins out there that could achieve what I want but I wanted to take up the task as a learning experience. Either way that just some background information about this article, what this article is really about is a request that was given to me for my plugin that I could not directly met. The users wanted to have the Ipad auto focus on an input when a device returned some input via bluetooth. However because of how the Ipad's interfaced with input this was not allowed. My Solution There was a comment in one of the links that provided a possible solution but I think it was too much of a hack and didn't want to go down that road for such a small piece of functionali

Getting a Unity Game on Steam

    I have been working quietly on my next game for one sometime now but I thought it would be good to write out this question I had since I wasn't the only person wondering it. My question was, can I use unity to publish a game on Steam? I wasn't sure because I wasn't too familiar with Steam's publishing process and didn't find any information with Unity from the UI. What I learned was that you can but need to go through their process called.  Greenlight Resources Unity Basic on Steam? - Unity Answers Steamworks - FREQUENTLY ASKED QUESTIONS Other Game Publishing Outlets Games | Desura Little Indie - Shop Rockin' Indie Games one pixel at a time - Indie DB

Useful Javascript Libraries for IE8 Support

I hate to be held back because limitation and IE8  is a gross limitation for a browser. However when I can provided the support by doing little work on my end I say why not. So when iI have to met this little requirement the are two libraries that come to mind. The first is Respondjs  and one if the things I love about this library is that it works just how I would want it to. I don't need to change any of my CSS files, nor do I have to create my styles any differently than  what I am doing for modern browsers. So thinking ahead if I ever wanted to drop support for IE8 , would simply remove the js file. The second is  jquery-placeholder  which I like because of the fact along with the placeholder attribute so that is it not completely useful in IE8.   The things I would like to see with this  library  is it automatically be  set up  for all placeholders. Currently you have to set that part up but its super easy so no complains. 

Recursion in Javascript

    The setup goes like this... Prompt the users with a dialog which inside has a text box. Then allow them to place into comma separated data. When they are done have them click save which closes the prompt. So far so good, split the data and place them into a series of input boxes. Now it doesn't matter how many boxes of input there are because it will just create more if the user's input is greater than what is available. Given this task I thought I would try to do it by using a recursion. Up to that point I had never used a recursion in Javascript. Problems I faced Everything worked out fine until I hit this error which I got the  Maximum call stack size exceeded error  and what I had to do was define the upper limit to my recursion. In my opinion I would be wary with using recursion. Resources Recursion (computer science) - Wikipedia  - Just in case you forget. Javascript - Maximum call stack size exceeded error - Stack Overflow Calling a javascript function recu

The Difference between Agile and Scrum

For over five years now  I have been using Agile  methodology now.  A lot of times when I heard the word Agile, at one point or another I heard the word "Scrum". So what is the  difference from Scrum and Agile . To summarize the link Agile is just an concept that gets  implemented  by Scrum. A little more history on that can be explained here .  http://scrummethodology.com/ This video helped me make sense of things... Resources Agile and Other Development Methods - CodeProject Team Foundation Server - Wikipedia http://agilemethodology.org/

Bootstrap Dropdown-Checklist

    When it comes to web development there is a lot of ways achieve what you want but more importantly it is critical to know what to look for if you have no clue how to achieve it. Over the last five years I have become very efficient at finding examples to achieve my work and to push that even further what I have done is put those code snippets in my back pocket for other projects. Some codes I come across I modify for my own use, others I can simply plug n' play but having that code off hand is quicker than writing it. So what I'm leading up to is an example of that concept. I had a task recently to make a dropdown styled in bootstrap , where inside the dropdown was a series of checkboxes. Now by default the behavior for bootstrap would close dropdown immediately after I clicked. What I need is to keep the dropdown open until it is blurred. What I found with a quick search was what I needed but still once I had the code, and rather than just plugging' it in. What I did

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