Unity: Notes for My Next Game Part II

    So like I did in my previous article, I'm going to list off the things I was want to get done so that I can focus on just those things. Here goes...

Mission
  • Splash screen (no artwork yet)
    • Just a start button for now.
  • Continue with falling Objects
    •  make their fall more random.
    • Instead of just making them round add some edge to them (probably not as seen).
  • Bonus...
    • Blurry Texture?
Results



Resource

     Splash Screen

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