Posts

Unity3D: Notes for My Next Game Part 6

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     Continuing from my last note on my game and where I've landed on a few problems. This has become one of my projects on the bottom of the list. However I've been making it number two as of lastly and couldn't be happier with the break I took from it. Some of my designs were quickly being scrapped at I was developing so I took a step back. It might seem like I'm stalling on this project and honestly I think I am but I want it to actually be fun to play and that my only concern. Local Network Multiplayer  I'm not sure how far I want to go with it but I have a basic setup. Platform based Camera I will go over this in a video in the future. Character Movement limited to walking and power ups that randomly appear on the field. Objects are random positions and different speeds. Music for splash screen is a perfect fit! I'm concern about some of my code not functioning in multiplayer mode, even if its only local. https://www.youtube.com/watch?v=

Wrapping Asp.net MVC with Nodejs for Development

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    With Asp.net 5 around the corner I get all the nodejs support I could need, but convincing a team to get on board with early technology is difficult. So what I'm playing around with nodejs projects and what I'm doing with them is wrapping them around Asp.net MVC 5 projects. Having all my front-end taken care of outside the Asp.net MVC project and then severing the dependencies up in a single file. I think this is the best approach and will meet future solutions without breaking things. I'm still using Asp.net MVC's bundle feature but for personal JavaScript files I create. Nuget doesn't have that feature out of the box for Asp.net MVC applications so for now this helps adapt to the solution with taking advantage with npm packages. Side Note        I'm also looking at is using Typescript + Typelite. I'm not completely sold on typescript but I would highly recommend using  typelite  if you do. Synchronizing fronted model with back-end model

My Career at Coriell Institute and Personal Achievements

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     The time  has come where I need a change in my career and sadly that requires me to leave my current position at Coriell Institute . So just like what I did way  back in 2013 with Northern Safety , I thought I would wrap things up in an article and look back on my achievements.  Achievements (Order of Completion) The ones with asterisks are ones I built in groups.  Atlas Project - Storage Module -   Provided an interface to store unique data sets in multi-forms . Coriell Bio-Repository Catalog *  Atlas Project - Manager Module -  Provided managers to control other user to access data. Blits Project - Modules   Issues & Repairs* - Reported equipment  that were broken or had problems. Inspections* - Collected equipment w/ schedules for inspections.  Maintenance - Collected equipment  for  regular maintenance and  setup schedules.  Dashboard* - G raphical dashboard on data provided from other modules. 2015 Coriell Institute. All rights reserved My Goals

Project: Raft Draft for Data-Steamer

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The purpose of this project is to wrap a set of d3js "graphics" and make them easier to create for non-javascript developers. The second reason is to standarize interactions and styles that are acceptable to the site and types of graphs needed. The final result of this project will simple be a wrapper for d3js with well defined graphs that can be  marked up with   html or with model binding (razor syntax). P.S. t his Project will be located here ! Details: There are currently four types of graphs, a line-chart , side-chart , pie-chart and bar-chart . All are used within a div tag and used as an attribute. Styling is always handled with the css (if it can be helps) and compliant with the css libraries like bootstrap. The coloring is based on a base color scheme provided by 3d but I might also base it on whatever css library is being used. From example bootstrap's primary color but I'm just thinking out load on this. Example:       <div line-c

Project: DuckSauce Notes Part 5

     I've been secretly working on this project again (of course there's my game I am still working). However I wanted to take a step back and look at what this project has done for me. The biggest thing is that it has done is get me to question my work follow and think about how to improve it. This project must create files create templates clean up code build manual. New Approach     Working with the chrome work-space has its limits and it appears there is a method to set the contents of a particular however it is not implemented and is filed as a bug. This is a long outstanding bug so chances are slim. The guts https://github.com/GoogleChrome/chrome-app-samples/blob/master/samples/filesystem-access/js/app.js Reference https://www.npmjs.org/package/livereload https://github.com/livereload/livereload-extensions/tree/master/Chrome/LiveReload Resources https://github.com/GoogleChrome/chrome-app-samples/tree/master/samples/filesystem-access http://stackoverfl

Make d3js Responsive

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    This is probably the most popular quesition I see and is somewhat my main concern as far as things go with one of my projects. Now this isn't a perfect solution but its doesn't depend on jquery or anything else. So it keeps things in the d3js scope which is really what I want since I don't always include jquery in all of my projects. function resize() { //Top Nav has a bottom padding for 50px's width = window.innerWidth, height = window.innerHeight; svg.attr("width", width).attr("height", height); force.size([width, height]).resume(); } window.addEventListener('resize', resize()); var svg = d3.select("body").append("svg") //.attr("viewBox", "0 0 " + width + " " + height) //.attr("preserveAspectRatio", "xMidYMid meet"); Secret project I'm working on...      I didn't include the comments in my proje

Chrome App: Can't Open app within a tab

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    Currently using chrome 43 so this issue currently does exist but also is an very old one from the looks of it. It might seems silly to create an chrome app that simple opens up a link in a new tab but I thought it was so basic for my personally needs that it wouldn't be a problem. Plus I didn't plan on releasing most of the custom apps I created, simple just wanted to clean up some bookmarks and make them feel more like apps. There's also the possiblity to leverage them to be offline but that's outside the scope. What I've tried " window.open() in chrome.app.runtime.onLaunched", chrome.tabs.create ( this is only for extentions but worth a shot ) Common issue seen     With the current bit of code I have thisn't what I see (image above) anymore but instead the tab just closes and nothing happens... Alternative solution    One of the basic ways around this is drag and drop a url in the chrome app panel, but I really don't like this